

The non-sensical story, the less-than-convincing animations, and the overall blandness of gameplay don't leave much for player enjoyment. Just as advertised.īesides finding creative ways to blast your enemies into oblivious - the game offers little else. That is about as far as the satisfaction you will pull from Wanted: Weapons of Fate, though. Not a lot of substance to each level of this game - but the gun combat is entertaining. You'll assume to role of Wesley chasing down a killer using his bullet-bending abilities to neutralize all the foes in his path. But there's enough structure to translate the run-and-gun style into third-person action mechanics, which the game does relatively well. We will go as far and say that the original plotline wasn't particularly intriguing, to begin with.


To unveil the storyline, we'll have to spoil the movie, which we don't want to do. If you were here for an extended narrative that dives deep into the film's lore - what you'll get is two pennies rolling around in a tin can. There honestly doesn't seem to be much going for it. It kind of jumps out almost instantaneously that Wanted: Weapons of Fate's core focus is translating the film's style into a playable format. But hey, it's worth checking out anyway just to make sure! Keep That Style Rollin' Given the film, we're not totally convinced about this one. That's not to say that there isn't a rare occasion where one of them is surprisingly good. However, any seasoned gamer will know that film games are usually not up to scratch - to put it lightly. The story has all the earmarks of a third-person shooter anyway, so I guess they might as well make a game out of it. Well, a high-caliber film release wouldn't be right without an accompanying game, right? Wanted: Weapons of Fate will be that friendly assistant to help boost the franchise's stature amongst the market.
